Genji
First-Strike, Haste
{3}: Genji gains +2/+0 until end of turn.
{4}: Prevent all damage that would be dealt to Genji this turn. For
each damage prevented this way, divide it as you choose among any
number of creatures and/or players.
{5}: Until end of turn, Genji gains +4/+2 and Double-Strike.
Card Comments