You are Lost in the Underdark
by on
You are Lost in the Underdark
by on

You are Lost in the Underdark

Choose one—
"Find your own way out"—Venture into the Dungeon. Then, if you've completed at least one dungeon, create two tapped treasure tokens and draw a card.
"Trust a flumph"—Target creature you control explores. Until end of turn, it can't be blocked by more than one creature.

"Always trust a flumph. Full stop."
{line}X, the mystic, reiterates one of their most valued contributions to adventuering

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