Woliraak, the Elder Shaman
Hexproof, vigilance, indestructible, reach
Green elementals and dryads you control get +3/+2 and have trample
and reach.
Black insects and spiders you control get +2/+3 and have deathtouch
and reach.
You must play a land each turn if able.
At the beginning of each upkeep, you lose life equal to the number
of lands you control. If 6 or more life was lost this way,
Woliraak, the Elder Shaman loses indestructible. If 8 or more life
was lost this way, exile it.
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