Woliraak, the Elder Shaman
by on
Woliraak, the Elder Shaman
by on

Woliraak, the Elder Shaman

Hexproof, vigilance, indestructible, reach
Green elementals and dryads you control get +3/+2 and have trample and reach.
Black insects and spiders you control get +2/+3 and have deathtouch and reach.
You must play a land each turn if able.
At the beginning of each upkeep, you lose life equal to the number of lands you control. If 6 or more life was lost this way, Woliraak, the Elder Shaman loses indestructible. If 8 or more life was lost this way, exile it.

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