Witch-King of Angmar
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Witch-King of Angmar
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Witch-King of Angmar

Flying. Vigilance. Protection from colors.
{b}Regenerate Witch-King of Angmar.
As long as Witch-King of Angmar is in play,
other Nazguul creatures under your control
get +1/+1 and gains Flying.
Sacrifice your half life. Nazguul creatures you
control gains Fear until end of turn.

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