White Witch Ingenue
Homeland (When this creature enters the battlefield,
chose one listed land type you control.
The creature gains the noted ability.)
Island: {u},{t}: Scry 2.
Plains: {w},{t}: Gain 2 life.
Forest: {g},{t}: Target creature gets +1/+1 until
end of turn.
Other: {2},{t}: Target creature gets -2/0 until
end of turn.
"The Crow's ways touch even the most purehearted
an innocent witch."
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