When Everyone's Super...
by on
When Everyone's Super...
by on

When Everyone's Super...

At the beginning of your upkeep target non-Super creature gains the creature type Super in addition to its other types.
That creatures controller then chooses to give that creature their choice of flying, hexproof, double strike, or indestructible.
When all creatures on the battlefield share the creature type Super, each player sacrifices each creature he or she controls.
...no one will be.

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