Water Elemental
Fight! [1]
Enemies gain the Whelm (Recharge 4-6,
3 x CCRL damage, DC 10 + Half CCRL) trait.
Whelm
Each creature within 5ft of the creatures space
must make a Strength saving throw. On a
failure, a target takes bludgeoning damage.
If it is Large or smaller, it is also grappled.
Until this grapple ends, the target is restrained
and unable to breathe unless it can breathe
water. On a success, the target is not grappled.
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