Walk Between Worlds
by on
Walk Between Worlds
by on

Walk Between Worlds

The High Mage causes their allies to drift in and out
of reality, enabling them to pass through terrain as if
it was not there.

Until your next Start of Turn sub-phase, the caster
and any unit they have joined gain the Ethereal and Reserve Move special rules.
"Roads? Where we're going, we don't need roads"

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