Veritas Silverquill
Flying, menace, vigilance
All Inklings have haste and menace.
{0}: Target player and permanents they control
gain protection from Inklings until end of turn.
At the beginning of each combat phase,you may
have up to three target players each create a 2/1
white and black Inkling creature token with flying.
Whenever an Inkling dies,up to three target
players each lose 2 life and you gain 2 life.
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