UNSTABLE!!! A Roll of Dice
Play this card as soon as it is drawn from the effects deck.
This card cannot be countered.
Roll a D20 . If 1: attackers get an extra turn.
If 2-9: each attacker gets a 3/2 golem.
If 10 : players with towers get an extra turn.
If 11-19: each defender gets a 3/2 golem.
If 20 : defenders get an extra turn.
The Whims of Fate
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