Trapped in the Clocktower
by on
Trapped in the Clocktower
by on

Trapped in the Clocktower

You can not cast spells from anywhere other than
your hand.
Whenever a opponent casts a spell put a Fate
counter on Trapped in the Clocktower.
Remove 3 counters from permanents you
control: Draw a card.
Remove 5 counters from permanents you
control: put a commander you own from the
command zone onto the battlefield.
Remove 7 counters from permanents you control:
Untap all nonland permanents you control.

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