Trapped in Amber
by on
Trapped in Amber
by on

Trapped in Amber

When Trapped in Amber enters the battlefield,
name a non-land permeant. Return to hand all permeants of the chosen name, and players
cannot cast non-land permeants with the chosen
name.
Discard a card, sacrifice a creature, pay {1}: Exile Trapped in Amber, and its controller draws two
cards. Any player may pay this cost.

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