Tinker's Tantrum
When this equipment is attached, roll a d20.
• 1 — Destroy this equipment
• 2-10 — Equipped creature has +1/+1
• 11-15 — Equipped creature has +2/+2
{bull} 16+ {line} Creature has +2/+2 and first strike
Equip 2
Flynn went into his room, he wouldn't leave without something
new in a few hours.
Card Comments