the umaji
{t} add {e}{c}
{t} destroy target creature
{e}{e}{e}{e} destroy all permeants except the umaji
{c}{c} the umaji becomes a 8/8 creature with
trample, infect, and indestructible until end of
turn.
when the umaji gets exiled, suspend it with 5
time counters
when the umaji gets unsuspended, you lose the
game
Card Comments