The Three Flames
I—Search your library for a Plains card, reveal
it, put it into your hand, then shuffle.
II—Discard up to three cards, then draw that
many cards.
III—Until end of turn, lands you control gain "Sacrifice this land:
Add {r}."
The Cameleer, the Mage-Priest, and the Reed-Player
each told a story of a flame they could never forget.
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