The Tapestry
Fading 6
When The Tapestry has 5 fade counters,
landshift all lands to plains and gain 5 life; at 4 counters,
landshift all lands to islands and draw 5
cards; at 3 counters, landshift all lands to swamps
and target creature gets-5/-5 until end of turn; at
2 counters, landshift all lands to mountains and
deal 5 damage to one target; at 1 counter,
landshift all lands to forests and target creature
gets +5/+5 until end of turn. When The Tapestry leaves play, revert
all lands to their original
Card Comments