The Shrieker
by on
The Shrieker
by on

The Shrieker

Flying
When The Shrieker enters the battlefield, search target opponent's hand and library for an artifact card and put it onto the battlefield under your control. When The Shrieker leaves the battlefield, return that artifact to its owner's hand.
Whenever an artifact enters the battlefield under your control, you may pay {b}. If you do, target creature gets -2/-2 until end of turn.

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