The Real Thing
HP 40, MP 0, MR 0, DEF 0, MS 0
The real thing spawns in the same file as a chosen
friendly unit and bound to it. It cannot equip items
nor attack. If the bound unit dies, the real thing
takes 50% of that unit’s max health as magical
damage and proceeds to teleport and bind to
another friendly unit. The real thing copies any
spells cast by the bound unit. It may assign new
targets.
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