The "Do-Nothing" Card
This spell can't be countered.
Put 5 +1/+1 counters on target creature, then
put 5 -1/-1 counters that creature.
Target player draws 3 cards, then discards each.
Return target creature from a graveyard to the
battlefield, then sacrifice it.
Target player gains 5 life, then you deal 5
damage to that player.
Target creature gets +20/+20 and trample and
can't attack or block until end of turn.
Card Comments