The Antinator
Flash, Reach, Double strike
When The Antinator enters, prevent all dam-age that would be dealt
this turn. they enter with a +1/+1 counter for each 1 damage
prevented this way.
{r/g}{t}: Remove a +1/+1 counter from The Antinator, create X 1/1
red and green ant creature tokens, where X is the greatest power
among creatures you control
Card Comments