Sun's Light
by on
Sun's Light
by on

Sun's Light

+5: tap all of target opponent's creatures up to 2 will be allowed to be untapped during their next untap stage.
-10: pick a opponent's creature that creature gains +2/+2, deathtouch, and hexproof, and that creature cannot attack you.
-15: take target opponent's creature and give it +3/+3 and lifelink at the end of your turn give the creature back as it was.

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