Staff of Healing
by on
Staff of Healing
by on

Staff of Healing

Staff, rare (requires attunement)
10 charges. Cast spell using your spell
save DC and spellcasting modifier:
Cure wounds (1 charge per spell level, up to 4th)
Lesser restoration (2 charges)
Mass cure wounds (5 charges)
Regains 1d6 + 4 expended charges daily at dawn.
If you expend the last charge, roll a d20, on a 1
the staff vanishes in a flash of light, lost forever.

Love this card?

Support DoubtingOne's creations
with a gift of Premium Membership!

Gift

Card Comments