Soul of the Calling
Equipped creature gets +1/+0 and has haste.
Whenever you or equipped creature deals damage to an opponent, you
may pay {x}{r}. If you do, put a creature from your hand with
converted mana cost equal to X onto the battlefield and equip Soul
of the Calling to it.
Equip {r} ({r}: Attach to target creature you control. Equip
only as a sorcery.)
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