Slayer & Sentinel
by on
Slayer & Sentinel
by on

Slayer & Sentinel

+2: Load Sentinel Battery; Place a +1/+1 counter on target creature
+2: Prime the cannons; Target creature gets -2/-2 until end of turn
-10: FIRE(if 1st and 2nd abilities were activated in order you can chose this option) Deal 10 damage divided among target permanents or players

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