Simic Orb
by on
Simic Orb
by on

Simic Orb

Creatures you control have {x}{g}{u}: Adapt X(If this creature has no +1/+1 counters on it, put X +1/+1 counters on it.)
{1}, {t}: Add {g} or {u}.
"Potential on the inside and out." - Gals, Supreme Chemist

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