Siege Catapult
At the beginning of each upkeep, put a charge
counter on Siege Catapult.
{6},{t}: Remove all charge counters from Siege Catapult, it deals
damage to any target equal
to the number charge counters removed this
way.
Cycling {2} ({2}, Discard this card: Draw a card.)
The longer the enemy waits to counter us the more resources
we'll have gathered for the siege.
Card Comments