Sew the Mind
by on
Sew the Mind
by on

Sew the Mind

Target player reveals their hand. You choose a nonland card from it and exile that card with X time counters on it, where
X is its converted mana cost plus 2. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.)

2 Favorites
Love this card?

Support KalamMekhar's creations
with a gift of Premium Membership!

Gift

Card Comments