Seirvit, Dealer of Mysteries
Code: Draw your fourth card in a turn (Whenever an opponent
draws their fourth card in a turn, they crack this creature's
code.)
Seirvit, Dealer of Mysteries can't be blocked unless an opponent
has cracked it's code.
{2}: Draw a card, then put a +1/+1 counter on Seirvit, Dealer of
Mysteries if you are an opponent who hasn't cracked it's code.
Any player may activate this ability.
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