Seaspray Sliver
Sliver creatures you control have ward {1} and
"{1}: This creature gains flying until end of turn." (Whenever
it becomes the target of a spell or ability
an opponent controls, counter it unless that player
pays {1}.)
"Despite its elegance, it has a remarkable ability to
repel anything that approaches it. It's as if even
gravity itself wants to keep away."
—Jo-Neeli "Johnny" Lavin, field journal
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