Sanctuary
Duration: 1 minute
You ward a creature within range against attacks.
Any creature who targets the warded creature
with an attack or a harmful spell makes a Wis
save. On a failure, the creature must choose a
new target or loses the attack or spell. This spell
doesn't protect the warded creature from area
effects, such as the explosion of a fireball.
If the warded creature makes an attack, casts a
spell that affects an enemy, or deals damage to
another creature, this spell ends.
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