Reno, wandering Participant
by on
Reno, wandering Participant
by on

Reno, wandering Participant

At the beginning of your upkeep, you may choose
one.
• Reno gains flying until the end of the turn.
•Reno gains vigilance until the end the turn.
Whenever Reno attacks, if your graveyard has
more than four card types in it, Reno gains
+X/+X where X is the number of
non-creature spells with a mana cost less
than 4 in your grave yard.

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