Red, of the WIld
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Red, of the WIld
by on

Red, of the WIld

+1: Until your next turn,creature Tokens you control get +1/+0. Red ones gain Menace, Green ones gain Trample,and White one gain First Strike
-4: Create creature tokens, a 1/1 white Bird with Flying, a 2/2 green Wolf, and a 2/2 red Cat. Up to 3 creatures you control each Fight a creature.
-7: Search your library for three cards with the creature type or that can create tokens. Cast them without paying their mana cost. Shuffle.

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