Ral, Zenith Storm
by on
Ral, Zenith Storm
by on

Ral, Zenith Storm

+1: Look at the top five cards of your library. You may reveal up to two noncreature, nonland cards from among them and put them into your hand.
-2: Ral deals damage to any target equal to the number of noncreature, nonland permanents you control and you gain half that much life, rounded down.
-7: You draw six cards, gain 6 life, then Ral deals 6 damage to any target.

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