Psycheplasm
by on
Psycheplasm
by on

Psycheplasm
Psycheplasm

When Psycheplasm enters the battlefield, if you cast it, each player
discards a card and mills three cards.
At the beginning of your end step, put a
+1/+1 counter on Psycheplasm for each player who discarded and/or milled a total
of three or more cards this turn.

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