Professor X
+2: Scry 2, then draw 2 cards.
-3: Search target opponent's hand, deck or exile pile and put one
creature from there into play. That creature gains haste. Shuffle
each deck.
-8: Create a Cerebro Emblem, you gain Hexproof. Gain control of all
creatures in play, untap them. Draw a card for each creature you
control.
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