Primal Ferox
by on
Primal Ferox
by on

Primal Ferox

Vigilance, trample, indestructible
{2}: Choose one that hasn't been chosen this turn
from among flying, first strike, double strike, deathtouch, haste, indestructible, lifelink,
menace, reach, trample, and vigilance. Target creature with that ability loses it until end of
turn. Another target creature of Primal Ferox's
controller's choice gains that ability until end of
turn. Any player may activate this ability.

Love this card?

Support Jadefire's creations
with a gift of Premium Membership!

Gift

Card Comments