Orzhov Hexmage
by on
Orzhov Hexmage
by on

Orzhov Hexmage

At the beginning of your upkeep, hinder 1. (Choose a creature with the greatest toughness from among creatures you don't control and put a -1/-1 counter on it.)
Whenever a creature with a -1/-1 counter on it dies, create a 1/1 white and black Spirit creature token with flying.

Love this card?

Support TheMechanix's creations
with a gift of Premium Membership!

Gift

Card Comments