Orb of Healing
•ENCHANT Target ALLY within 12 spaces.
•The Enchanted Player gains an amount of
Health equal to half your Devotion, rounded
up, at the start of their turn.
•If the Enchanted Player is out of your
field of vision, DESTROY this Aura at the
end of that turn.
{bull}UPKEEP: Pay {1} at the start of your turn
{bull}FLASHBACK
Card Comments