Oko, the Trickster
+1: Put two +1/+1 counters on up to one target creature you
control.
0: Until end of turn, Oko the Trickster becomes a copy of target
creature you control. Prevent all damage that would be dealt to him
this turn.
-7: Until end of turn, each creature you control has base power and
toughness 10/10 and gains trample.
Card Comments