Nurture the Wilds
Choose one - Target player gains 7 life; or target creature gains
+3/+3 and trample until end of turn.
Ensoul 8 - (If you cast this spell for {4}{w}{r}{g}, as it
resolves, instead of putting it in your grave yard, put eight +1/+1
counters on this card and it becomes a 0/0 green Elemental creature
with trample.)
Card Comments