No Prisoners
by on
No Prisoners
by on

No Prisoners

At the start of the battle begin a tally. Each time
an enemy model, that is not a Vehicle, Monster,
or Character, is destroyed, add a number to that
tally equal to the Wounds characteristic of that
model. At the end of the battle, score a number
of Victory Points equal to the tally divided by 10,
rounded down. Score 1 additional point if the
tally is between 50-99, and 2 additional points if
the tally is 100 or more.

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