Nature's Horror
by on
Nature's Horror
by on

Nature's Horror

Defender, Wither, Ward {9}

Nature's Horror gets +1/+1 for each forest and swamp you
control. Nature's Horror gets a +1/+1 counter at the
beginning and end of your turn. If it has six or more
+1/+1 counters, it gets Deathtouch. As long as Nature's
Horror has eight or more +1/+1 counters, it may block any
number of creatures up to its power and can block
creatures with Menace, Fear and Intimidate as if they
didn't have those keywords. If Nature's Horror has
twenty or more +1/+1 counters, target p

Love this card?

Support Arazel's creations
with a gift of Premium Membership!

Gift

Card Comments