Mist-guide Wyrd
Creatures target opponent control get -2/-0
until end of turn.
Living Spell {1}{u}: (When you cast this spell,
you may pay its living spell cost; if you do, as it
resolves it enters the battlefield as a creature)
Flying
When Mist-guide Wyrd enters the battlefield,
return target creature with power 2 or less
its owners hand.
Card Comments