Meryc, Dawnshadow
by on
Meryc, Dawnshadow
by on

Meryc, Dawnshadow

+1: Each creature token you control enters the battlefield with an additional +1/+1 counter. Create a 1/1 black Illusion creature token.
-3: Destroy target nonland permanent. If that permanent had one or more counters on it, put a +1/+1 counter on target creature you control.
-8: For each creature you control, create a token that's a copy of it, except it's a black Illusion. Those creatures gain haste.

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