Marill
Sap sipper (When Marill becomes the target of a green spell or
ability, it gets +2/+0 until end of turn.)
Marill tend to eat plants as a source of nourishment at the edge
of river and lake beds. Its body is covered with water-repellent
fur. Because of the fur, it can swim through water at high speed
without being slowed by the water
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