Locked-in Andrew Beckmen
by on
Locked-in Andrew Beckmen
by on

Locked-in Andrew Beckmen

Haste
{1} Run on the Treadmill- Target creature gains Haste
{3} Code- target creature phases out
{5} Find the Baddies- Andrew leaves the battlefield till end of turn. When he re-enters creature 4 1/1 baddies that tap for 1 mana of any color

Love this card?

Support stew777's creations
with a gift of Premium Membership!

Gift

Card Comments