Lemmy Koopa
•Bomb - Deals normal damage. Cards surrounding your target take -2
damage. Flip
a coin. If tails, you get to shuffle your
enemy's card line.
•Ball - Move to a new spot on the card line. Flip a coin. If tails,
Lemmy is immune to all attacks from cards with {g}, {u}, and {p/w}
for one turn.
Card Comments