Ku'rahn of the Goldclaw Clan
As long as an equipped creature has first strike, Ku'rahn gets
first strike. The same is true for lifelink, vigilance, trample,
haste, double strike, indestructible, hexproof, shroud,
unblockable, and reach.
{5}, {t}: Equipped creatures you control get +X/+X until end of
turn, where X is Ku'rahn's power.
Card Comments