Kadabra, Psychic
Whenever a -1/-1 counter is put on Kadabra,
put a -1/-1 counter onto target creature.
{1}{u}, {t}: Target creature gains protection from green until end
of turn. Until end of turn,
it must block if able.
{2}{b}, {t}: Kadabra deals 2 damage to target creature. Put a -1/-1
counter on it.
{3}{w}, {t}: Put two +1/+1 counters on Kadabra.
{3}{u}, {t}: Remove all counters from target creature and put them
on Kadabra.
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