Journey Inward
by on
Journey Inward
by on

Journey Inward

Enchant target creature you control with power or toughness 4 or greater.

Enchanted creature loses all abilities and becomes a 1/1 Pyromancer with hexproof, "{t}: deal 1 damage to any target", and "at the beginning of your end step, scry 2 and create 2 clues."
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Power forsaken for peace.

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